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This post shows how complex and layered platform engineering can be, and how it requires different teams with specialized knowledge and expertise to manage and maintain.
It emphasizes user-driven interfaces and the need for clear distinctions between internal and externalized platforms optimized for different goals. It's also valuable to note the potential drawbacks of using vendor-supplied tools and the benefits of open source tools with open development models.
The author created a Wardley Map providing a helpful visual representation of the different layers and teams involved in platform engineering.
This post is a valuable resource for anyone involved in platform engineering or considering building their own platforms.
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