What are the limits of serverless for online gaming?
Exploring the Limits of Serverless architecture for high-state, complex games...
Exploring the Limits of Serverless architecture for high-state, complex games...
Learn how to build a serverless profile link management app using Next.js, TailwindCSS, PlanetScale, and Vercel. Explore the setup, connecting to the database, building the backend, adding user authentication, retrieving user profiles, and implementing authorization...
Adopting OpenFaaS had its challenges, with limited community resources and a shift towards premium features. Eventually, the author stopped using OpenFaaS due to the lack of openness and inability to maintain community support. They now explore alternatives like Knative and JustFaaS for their projec..